AI Insights · Timothy · June 2024
Top 5 Gacha Games Performance in Croatia Q2 2024
Explore the performance of the top 5 Gacha games in Croatia during Q2 2024, including insights on downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 Gacha games in Croatia displayed notable trends in downloads, revenue, and weekly active users. The data, provided by Sensor Tower, offers a comprehensive look into the performance of these popular games on a unified platform. Here’s a closer look at how each game fared during this period:
Whiteout Survival from Century Games Pte. Ltd. experienced a fluctuating revenue stream, peaking at approximately $7.5K in mid-June. Downloads saw a slight decline towards the end of the quarter, from 1.2K in early June to around 847 by the end of June. Weekly active users remained relatively stable, with a peak of 5.9K in early June.
Last War:Survival from FirstFun had a tumultuous quarter in terms of revenue, starting strong at around $8.1K in early April but dropping to $2.8K by the end of June. Downloads showed a significant increase towards the end of the quarter, rising from 1.2K in early May to over 2.3K by the end of June. Weekly active users saw a steady climb, reaching a peak of approximately 6.3K in the final week of June.
RAID: Shadow Legends by Plarium Global Ltd maintained a relatively stable revenue, with a noticeable increase to about $4.4K in the last week of June. Downloads remained low and steady, fluctuating around 200 per week. Weekly active users showed a slight decline, from 807 in early April to 671 by the end of June.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw its revenue peak at approximately $3.7K in late April, with a general downward trend towards the end of the quarter. Downloads remained relatively low, peaking at 170 in mid-May. The game’s weekly active users hovered around 2K, with a slight dip to 1.8K in early June before recovering to around 2K by the end of the quarter.
Rise of Kingdoms from Lilith Games had a varied revenue performance, peaking at about $3K in late April. Downloads were consistently low, with a slight increase to 131 by the end of June. Weekly active users remained fairly consistent, averaging around 1K throughout the quarter.
These insights into the performance of the top 5 Gacha games in Croatia during Q2 2024 highlight the dynamic nature of the mobile gaming market. For more detailed analytics and insights, visit Sensor Tower.